I've been searching like every tile in the "AZ Alzano Road centre"-
(<- maybe capitalize Centre)
-For what feels like hours but can't for the life of me find where the last two missing items are? (I might need some help as I don't think tutorial videos for this game exist yet in the most recent build)
Given you are talking about "installing" the game, I guess you are using the itch app? If I understood you well, the app is proposing you to install the linux or the mac version despite you having a windows PC?
Giving the game is in 64 bits, I guess you meant that you have a 32 bits computer that cannot run 64 bits applications?
I could make a 32 bits build when I return from abroad if it is the case. (Didn't see the point of having one since 32 bits computers are quite an old tech at this point.)
Alternatively if you don't want to wait, you can also download a random 32 bits RMMV game, delete the content of the /www folder and replace it with the content of the /www folder of this game, this way you will have a 32 bits version of this game.
Hey Fortuna, there's a bug when re-entering the adventurers guild. The one in uhhh (can't remember its name) the one that's supposedly being built up, and you got Antonio with you. It's just solid black screen in there when you enter a second time, but you can still interact with stuff and get out with the teleport ability it just blinds you for the time being.
How much health does "Terra, Earth Dragon" have in phase two? Because I managed to survive the one shot attack with resurrection, then heal to full with Elixir, and kinda just been hitting it again, and again, and again. And I don't see it healing, does it have like 999million HP or something?
It was assumed the player would be KO after the boss uses her super attack. I completely forgot about that stupid ring...
In the sequence you are describing me, she will have an infinite amount of HP as she has the immortal status who prevents her from getting KO.
If you see to dialogue giving you the choice between stopping the fight or getting hit by her super, you have already "won" the fight, so it doesn't matter how well you survive at this point.
I guess I should make Deadly Shard hit more than once so one can not survive it with the ring.
OR you could add a secret way to win maybe and we get to keep the cool swords we find? :p
(Ngl I thought something secretly cool would happened if I managed to beat the Earth Goddess phase 2)
I was thinking maybe another card as a possible reward?
Card Ideas: Maybe wall on left and right of card, 7 on top 5 on bottom? (kinda broken but not truly invincible, pretty worth it for a card so hard to get)
Or maybe walls on top and bottom then any numbers of like 4-5+ on the sides? or for all i know it could be the 2nd card to have walls on all sides. which would be rather silly.
I was maybe kidding about the sword a bit, unless monsters got rather strong further into the game which would let us have a reason to have these. or (optional) Enemy level scaling somehow when we're on Maniac difficulty.
Is there a way to get the blue cards after Death Lord and Cynthia? I tried opening so many card boosters and can't seem to find these, I tried defeating enemies, and bosses too. back when I defeated the dungeon master it dropped "Card Sleeve" and I couldn't find it in my inventory because I'm guessing it was an illusion?
The two missing cards are Arthur and Dungeon Master. Arthur's card can be obtained if you beat him while using at least one healing spell/item on him. To get the dungeon master's card, you need to steal from him during both his encounters (the first time you get the sleeve, the second time the card).
There are currently no other way in the game of obtaining them not even in boosters. Rare cards normally can not be found in booster (I probably should either change the Minor Demon's rarity to uncommon or remove it from the bronze booster pool for consistency reasons). However the next update will include a few card shops who will have some of the early rare cards to sell.
By the way, your collection is very impressive, most players would just have maybe 10 cards at this point. ๐ง
Ah, so it will be possible to obtain Arthur and Dungeon Master in later shops?
that would be quite nice, or some sort of New Game + that let's you keep some items from your save file. Like maybe Costumes, or Cards, if it ever gets to that point. You just lose key items, weapons armor, and level. If that were a thing maybe for balancing reasons.
That will be the idea, yes. By that point, those rare cards are overshadowed by the common cards given by regular enemies, so there is little reason to not give the player access to them (apart from bragging reasons, I guess).
I will first finish all the content I want this game to have before working on a New game +, but that could definitely be an option to consider for later.
(TLDR I may have missed an item and overracted a bit.)
Why did you gotta do that to us in "Golma Mine 2" Do you hate completionists or something? Like at least add some sort of Item or Lever somewhere to allow us to get it, or make it disappear. That's kind of messed up to not allow us to get the other loot if we pick that one up. I mean it is your game and all but lowkey kind of ruined a bit of the experience. least you could do is make it disappear so that number in the upper left corner goes away with the treasure hunter passive. Unless there's something I'm missing and I can still get it somehow legitimately.
>[(Sorry i thought I had checked that room in the middle like 4 times for loot.) I guess it didn't click it the first few times nor did it sparkle, but some things seem to never sparkle as I click every bit of tile I can find to grab hidden items and buttons, so I shouldve been more wary..]
(If you don't mind answering this next one)
Is the text on the back of the sign by the treasure boxes hinting that they should not be opened? or a hint for a later part?
It reads, "Those who want to seize the powers of the strength sphere should not be distracted by the treasures intended for the "guests". "
Will opening these prevent me from getting the strength sphere?
I can not deny it is not easy to get all the sparkles on such a big map. Do you think I should change some of the timers so that the sparkles appear more often?
To answer your extra question: those two chests are decoys whose sole purpose is to distract you from the strength sphere. The strength sphere is actually not far away from this room, hidden behind a secret passage (it is not particularly well hidden; a hint: look at the ground). Opening one of those two treacherous chests will seal that secret passage (and the sphere) forever. Nothing prevent you from looting them after you got the sphere, though.
I attempted to click the wall that was behind the what i can assume was bat guano on the ground, but it didnt open even before i grabbed the chests if i remember correctly, am i supposed to use a spell or item of some kind?
-And to answer your question about the sparkles, you could maybe extend it to last for about 2 seconds, and then disappear for about 3-4 seconds maybe.
Until now, I've never heard of anyone other than myself whose difficulty of choice is unironically maniac. Let alone find it easy. ๐ง Out of curiosity, how far did you get in the adventure, and what was your current level? ๐ง
I guess you were underwhelmed by the boss in the hut at the end of chapter 2? It is indeed designed as a "story" encounter and not at all as a challenging one.
Don't worry, there are some more interesting bosses coming your way. ๐ง
Okey, I'm playing as hope. And I ligit just cannot understand the cave puzzle. I have been trapped here for an hour, I give up. Please help me. I am so unbelivebly dumb and need help.
The puzzle solution is in the two notes you find in the house ("North - West - ..." and "... - East - South-East"). After entering the room hidden behind the sandfall, you need to go North, then West, then East and finally search the South-East walls. If you interact at the right place, a bubble with a question mark will appear. If you interact a second time, a secret stair will appear.
If you are stuck again, there is a Walkthrough.docx file to guides you through the main quest.
The necklace would be in the Earth Temple under a bench on the right side (of the middle room, near where you can see the pastor guy who looks like hes about to tell you the gospel)
โ Return to game
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I've been searching like every tile in the "AZ Alzano Road centre"-
(<- maybe capitalize Centre)
-For what feels like hours but can't for the life of me find where the last two missing items are?
(I might need some help as I don't think tutorial videos for this game exist yet in the most recent build)
Out of curiosity, there were tutorial videos on older builds? ๐ง

Here are roughly the locations of the treasures on that map.
I can install both linux and mac but not the windows version, the one I can use. I require assistance
Given you are talking about "installing" the game, I guess you are using the itch app? If I understood you well, the app is proposing you to install the linux or the mac version despite you having a windows PC?
It just said nothing, no download started. And I meant download never started.
I just updated the game right now in order to address your problem.
Can you tell me if you are now able to download the game properly?
I think my account has refused to work for in another gmail account, it worked. I can't play it coz 32 bit (old Ik).
Giving the game is in 64 bits, I guess you meant that you have a 32 bits computer that cannot run 64 bits applications?
I could make a 32 bits build when I return from abroad if it is the case. (Didn't see the point of having one since 32 bits computers are quite an old tech at this point.)
Alternatively if you don't want to wait, you can also download a random 32 bits RMMV game, delete the content of the /www folder and replace it with the content of the /www folder of this game, this way you will have a 32 bits version of this game.
Hey Fortuna, there's a bug when re-entering the adventurers guild. The one in uhhh (can't remember its name) the one that's supposedly being built up, and you got Antonio with you. It's just solid black screen in there when you enter a second time, but you can still interact with stuff and get out with the teleport ability it just blinds you for the time being.
Indeed you are right. I will do a patch at once.
Thank you for the report. ๐ง
Potential Spoilers
How much health does "Terra, Earth Dragon" have in phase two? Because I managed to survive the one shot attack with resurrection, then heal to full with Elixir, and kinda just been hitting it again, and again, and again. And I don't see it healing, does it have like 999million HP or something?
It was assumed the player would be KO after the boss uses her super attack.
I completely forgot about that stupid ring...
In the sequence you are describing me, she will have an infinite amount of HP as she has the immortal status who prevents her from getting KO.
If you see to dialogue giving you the choice between stopping the fight or getting hit by her super, you have already "won" the fight, so it doesn't matter how well you survive at this point.
I guess I should make Deadly Shard hit more than once so one can not survive it with the ring.
OR you could add a secret way to win maybe and we get to keep the cool swords we find? :p
(Ngl I thought something secretly cool would happened if I managed to beat the Earth Goddess phase 2)
I was thinking maybe another card as a possible reward?
Card Ideas: Maybe wall on left and right of card, 7 on top 5 on bottom? (kinda broken but not truly invincible, pretty worth it for a card so hard to get)
Or maybe walls on top and bottom then any numbers of like 4-5+ on the sides? or for all i know it could be the 2nd card to have walls on all sides. which would be rather silly.
From a lore point of view, your "reward" would be to get a phase 3. I think it is better to stop the escalation here. ๐ง
That sword is busted, it would break the balance of the rest of the game to let Angel go back with.
There is already a secret card for Terra Earth Dragon later in the game. Will you be able to find it? ๐ง
I was maybe kidding about the sword a bit, unless monsters got rather strong further into the game which would let us have a reason to have these. or (optional) Enemy level scaling somehow when we're on Maniac difficulty.
Is there a way to get the blue cards after Death Lord and Cynthia? I tried opening so many card boosters and can't seem to find these, I tried defeating enemies, and bosses too. back when I defeated the dungeon master it dropped "Card Sleeve" and I couldn't find it in my inventory because I'm guessing it was an illusion?
The two missing cards are Arthur and Dungeon Master.
Arthur's card can be obtained if you beat him while using at least one healing spell/item on him.
To get the dungeon master's card, you need to steal from him during both his encounters (the first time you get the sleeve, the second time the card).
There are currently no other way in the game of obtaining them not even in boosters. Rare cards normally can not be found in booster (I probably should either change the Minor Demon's rarity to uncommon or remove it from the bronze booster pool for consistency reasons).
However the next update will include a few card shops who will have some of the early rare cards to sell.
By the way, your collection is very impressive, most players would just have maybe 10 cards at this point. ๐ง
Ah, so it will be possible to obtain Arthur and Dungeon Master in later shops?
that would be quite nice, or some sort of New Game + that let's you keep some items from your save file. Like maybe Costumes, or Cards, if it ever gets to that point. You just lose key items, weapons armor, and level. If that were a thing maybe for balancing reasons.
That will be the idea, yes. By that point, those rare cards are overshadowed by the common cards given by regular enemies, so there is little reason to not give the player access to them (apart from bragging reasons, I guess).
I will first finish all the content I want this game to have before working on a New game +, but that could definitely be an option to consider for later.
(TLDR I may have missed an item and overracted a bit.)
Why did you gotta do that to us in "Golma Mine 2" Do you hate completionists or something? Like at least add some sort of Item or Lever somewhere to allow us to get it, or make it disappear. That's kind of messed up to not allow us to get the other loot if we pick that one up. I mean it is your game and all but lowkey kind of ruined a bit of the experience. least you could do is make it disappear so that number in the upper left corner goes away with the treasure hunter passive. Unless there's something I'm missing and I can still get it somehow legitimately.
Normally those two chests only count as one for the treasure tracker.
Is it possible you missed one of the other 7 treasures?
Mb then, I'll check to see if it's that or a bug
Sorry if I overreacted.. ๐
>[(Sorry i thought I had checked that room in the middle like 4 times for loot.) I guess it didn't click it the first few times nor did it sparkle, but some things seem to never sparkle as I click every bit of tile I can find to grab hidden items and buttons, so I shouldve been more wary..]
(If you don't mind answering this next one)
Is the text on the back of the sign by the treasure boxes hinting that they should not be opened? or a hint for a later part?
It reads, "Those who want to seize the powers of the strength sphere should not be distracted by the treasures intended for the "guests". "
Will opening these prevent me from getting the strength sphere?
I can not deny it is not easy to get all the sparkles on such a big map. Do you think I should change some of the timers so that the sparkles appear more often?
To answer your extra question: those two chests are decoys whose sole purpose is to distract you from the strength sphere. The strength sphere is actually not far away from this room, hidden behind a secret passage (it is not particularly well hidden; a hint: look at the ground). Opening one of those two treacherous chests will seal that secret passage (and the sphere) forever. Nothing prevent you from looting them after you got the sphere, though.
I attempted to click the wall that was behind the what i can assume was bat guano on the ground, but it didnt open even before i grabbed the chests if i remember correctly, am i supposed to use a spell or item of some kind?
-And to answer your question about the sparkles, you could maybe extend it to last for about 2 seconds, and then disappear for about 3-4 seconds maybe.
Please, i beg of you. Make maniac harder. I really like the game and it exist so many diffrent cool spells. But its just too easy.
Even on lunatic. Spamming a single spell will work against most Bosses. I usally don't even attack their weakness because its just pointless.
The game has strategy, but its just not needed.
I beg you, with my head om the floor. Make thw game harder.
Until now, I've never heard of anyone other than myself whose difficulty of choice is unironically maniac. Let alone find it easy. ๐ง
Out of curiosity, how far did you get in the adventure, and what was your current level? ๐ง
I got to chapter three a few weeks a go on an easier difficulty, but stopped.
And right now I'm at the guard barracks, trying to find where in gods name that neckless or whatever is
*ahem* but my current level is 17. Just grinded two levels as I finally understood metal slimes die when crit.
I guess you were underwhelmed by the boss in the hut at the end of chapter 2? It is indeed designed as a "story" encounter and not at all as a challenging one.
Don't worry, there are some more interesting bosses coming your way. ๐ง
Okey, I'm playing as hope. And I ligit just cannot understand the cave puzzle. I have been trapped here for an hour, I give up. Please help me. I am so unbelivebly dumb and need help.
The puzzle solution is in the two notes you find in the house ("North - West - ..." and "... - East - South-East").
After entering the room hidden behind the sandfall, you need to go North, then West, then East and finally search the South-East walls. If you interact at the right place, a bubble with a question mark will appear. If you interact a second time, a secret stair will appear.
If you are stuck again, there is a Walkthrough.docx file to guides you through the main quest.
The necklace would be in the Earth Temple under a bench on the right side (of the middle room, near where you can see the pastor guy who looks like hes about to tell you the gospel)
Fun game and worth a shot for anyone on the fence. If you want to check some actual play you can here Verloren - YouTube
very good game,keep it up!
Thanks. ๐ง
Hi there! I hope you don't mind that I made a let's play video.
๐งโโ๏ธ๐งโโ๏ธ๐งโโ๏ธ
what's the 4th treasure in the cellar?
and do you have Instagram or discord so I can ask more stuff in the future?
If anyone want to contact me about this game in a more private place, they can find me on discord with this pseudo: fortunastreet
There is a well hidden treasure chest behind a pillar in the south-east room.
Quality store page๐